![]() ![]() ![]() ![]() "Will you be the savior ofĬreation or one of the terrible menaces that beset your world?" or so they say around p.13 of the first corebook. So, Exalted, the attempt of White Wolf to create a high fantasy game, where you play actual, world-important badass. oWoD characters are way too durable for our superhero fantasy, or basics of combat failure. I'll try to be as fair as I can, but expect a lot of rambling, swearing and foaming at the mouth.ġ. Warning: after tangling with this game for many years, I've built up a lot of spite towards the clusterfuck White Wolf calls its mechanics (the setting as a whole also started to suck hardcore by early second edition of the game, but I still like at least some parts). This is the first part, mostly concerning the basic mechanics of combat resolution. As I'm quite busy and things that piss me off in Exalted are without end, I've decided to split the analysis. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |